The Forge
Beat (excerpt)
Hex 19.01
The forge —cinder-then-black, the grinof coke gone cold, the bellowswheezing the bed back red.
I build software for a living and apps for fun.
I’ve run D&D campaigns, and I’m building Ordir, a world for a future tabletop campaign. I play Caius at Hynafol, a LARP in Central Texas.
I also play chess, write poems, and like reading, stats, investing, and game design.
Hover or tap a place to send the knight there.Scroll down the trail and the knight follows.
Poems Games You are here
Hex 19.01
The forge —cinder-then-black, the grinof coke gone cold, the bellowswheezing the bed back red.
Hex 15.08
Ordir is a world I’m building for a future D&D or tabletop campaign.
Take the road to OrdirHex 10.10
The honeying light poured out of the combfrom the keeper’s hands across the horizon,
Hex 19.14
Hex 09.19
A breath, andtwo yellow eyes, level,watching the night’s work
Hex 10.22
There is a lake, we assume,full of stones —where the water does not arrive.
Hex 09.33
Take the knight on a tour of a five by five corner of the board: land on every square once. A knight moves two squares one way, then one square to the side.
1 of 25 squares.
Hex 18.28
A clack-bucket rock brook:the father and willow tendingthe wimpling grayling
Hex 10.34
and we are pulled apart, left,and trodden on, like footsore paths we lead -to the elsewhere firelight,to the huddling comfort
That’s the whole map. Write to me at wpratt353@gmail.com.
Creature icons by Lorc and Delapouite, game-icons.net, CC BY 3.0.